
October 21st, 2007, 11:49
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Multiplayer Sergeant Major
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Join Date: May 2007
Location: Pittsburgh
Posts: 765
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Re: GTA4 Info
The Weapons
Aiming System
- There is an aiming system: the aiming system will hover over his shoulder as he aims. It will use duel analog controls.
- As Niko runs with his gun, the moment he pulls it out to aim, it will hover over his shoulder.
- In a screenshot in a magazine, Niko was seen doing drive-by with a Glock. It may suggests that drive-by is no more dependent only on the SMGs.
- You can hug the wall like in Metal Gear Solid to cover yourself from fire.
- You can also strafe, which is helpful when you take on the police.
Obtaining Weapons
- Unable to simply just walk into Ammunation and buy a weapon, Niko has to search around in alleyways, back streets, basements, etc to obtain them.
- You can also buy ammunition separately.
- You have a friend named Little Jacob. Little Jacob sells the arms (9MM, SMG, Micro SMG) out of the trunk of his car for $100 a piece.
Physics of the Weapon System
- Shooting an enemy in the leg might cause them to fall and shooting them in the shoulder might disarm them
- The direction you attack an enemy from might also determine the result of your actions - creep up behind them and you should get an easy head shot, but take them on face to face and they could well flinch or duck out of the way.
- Melee Combat - You should be able to throw people into walls, furniture or even off rooftops so that they flail desperately to grab for the edge of a fire escape as they plummet to their doom.
- Shooting different parts of the body has different impacts (e.g shoot a security guard in the foot at the top of the stairs, and he'll come tumbling down.
- They have improved the target system with different hitzones on the body.
- Snipers are customizable. Not much is known on this subject.
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