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  #1 (permalink)  
Old February 3rd, 2008, 04:18

xMrFoxhoundx xMrFoxhoundx is offline
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Thumbs up Ideas For The Perfect FPS

I want a game that feels like real war. Heres some ideas I came up with.

1.A REAL War Gametype-You know how you can free skate in skate.? Well, why can't you just click a button and get thrown into a super server. Up to 200v200. Time limit would be 1-2 hours. The team that has control of the map in the end wins. You can leave any time with no penalty. It shows your stats but doesn't record them unless you want. This puts more focus on a fun ass very realistic experience than stats. The game mode would be like Hardcore in terms of health & HUD.

2.BIG ass square mile maps(we've got 50GB Blu-Ray so fill that shit up) with vehicles & 2 tanks per side(respawn once every 2 minutes & cant get into certain areas). This would allow the huge room to be split into tiny battle zones. People couldn't whore tanks. They could get around quickly with jeeps & armored transports. Maps would be big enough that snipers could get away from the chaos. These maps should also be a variety of different terrains.

3.Spawns are stupid. This just encourages camping. You should respawn randomly outside a tiny battle zone of your choice or away from it all. You'd be able to choose which because snipers don't like spawning in the open & ground troops don't like having to sprint towards the action.

4.The damage system should be realistic. Get shot 3 times your pretty much toast. If you get hit in the leg you have to limp/crawl. In the arm & you shake like a junkie when aiming or drop your gun. In the chest you breath heavy(easy to hear) & can't sprint. After a while or if a medic heals you then itd go away thanks to adrenaline. If your lucky enough to survive 3 bullets you fall back(in a realistic animation) and lay there in a Last Stand. It takes about a minute to bleed out or you can commit suicide. You can drag wounded team mates to cover where a medic can heal them. If you get hit your healh shouldn't regenerate in 5 seconds. It should be 30 & it can only regenerate twice. Too much adrenaline=heart attack.

5.Realistic weapon range & damage. A shotgun should be limited to point blank range. A sniper rifle should be one hit kill if you hit the chest. A .50 Cal should kill you wherever it hits & there should be gore(you can turn on or off). All guns should shoot through walls. No unfair perks. A SMG should also have crappy range.

6.The senses should play an important role.
I've read soldiers that are adrenaline high hear the tiniest noises. You should have a focus button(would fit on the D-Pad and toggle) and you could hear breathing boomingly loud & you could see farther when ADS. If you had it on around large noises itd be deafening though. Vibrations of loud noises should shake the Dual Shock.

7.Voice Chat Channels. Local,Team,Public,Private(Require password). You can mute people. There can be communication towers on some maps that you can hack into & you can hear all enemy voice chat but you can easily get shot during reception. A type feature for keyboards too along with preset shout outs like "Cover me!".

8.This one is original. Thought of by me. You know how a set of human eyes can only focus one one point? I think it'd be cool if the SIXAXIS would control the eyes focal point. If you put your eyes focused on this patch of trees and used the focal button then you would hear leaves rustle and catch the tiniest movement. This feature would be able to be turned on or off since some people dont like total realism or might keep accidentally putting focus AWAY from the enemy..

9.A FPS cover system like Killzone 2.

10.Smaller maps and default modes are available along with stats but for people that just want a fun realistic game they would play this mode.

This would take forever to make but be The Best Shooter Ever. I'd buy it if it was 150 dollars.
Please post & criticize ideas.
P.S. I think I should get the Oscar medal for this long post & these great ideas. 8D
Not to mention it took me 30 minutes to think/type this up on the PS3 internet browser.

Last edited by xMrFoxhoundx : February 3rd, 2008 at 04:35. Reason: Added FPS cover system
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  #2 (permalink)  
Old February 3rd, 2008, 05:53
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Re: Ideas For The Perfect FPS

3.Spawns are stupid. This just encourages camping. You should respawn randomly outside a tiny battle zone of your choice or away from it all. You'd be able to choose which because snipers don't like spawning in the open & ground troops don't like having to sprint towards the action.



It's ok but it depends how big the maps are, they're some real good ideas
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  #3 (permalink)  
Old February 3rd, 2008, 07:18
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Re: Ideas For The Perfect FPS

i have to admit good ideas but it take a while to create
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  #4 (permalink)  
Old February 3rd, 2008, 07:33
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Re: Ideas For The Perfect FPS

Quote:
Originally Posted by K_K_KS_Flagsteal View Post
i have to admit good ideas but it take a while to create
Yeah, but I think thats the reason why FPS suck on ps3 at the moment.
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  #5 (permalink)  
Old February 3rd, 2008, 12:25
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Re: Ideas For The Perfect FPS

massive maps = ...

think of all the snipers lol

other than that, it would be one hell of a game
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  #6 (permalink)  
Old February 3rd, 2008, 12:40
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Re: Ideas For The Perfect FPS

Quote:
Originally Posted by xMrFoxhoundx View Post
I want a game that feels like real war. Heres some ideas I came up with.

1.A REAL War Gametype-You know how you can free skate in skate.? Well, why can't you just click a button and get thrown into a super server. Up to 200v200. Time limit would be 1-2 hours. The team that has control of the map in the end wins. You can leave any time with no penalty. It shows your stats but doesn't record them unless you want. This puts more focus on a fun ass very realistic experience than stats. The game mode would be like Hardcore in terms of health & HUD.

2.BIG ass square mile maps(we've got 50GB Blu-Ray so fill that shit up) with vehicles & 2 tanks per side(respawn once every 2 minutes & cant get into certain areas). This would allow the huge room to be split into tiny battle zones. People couldn't whore tanks. They could get around quickly with jeeps & armored transports. Maps would be big enough that snipers could get away from the chaos. These maps should also be a variety of different terrains.

3.Spawns are stupid. This just encourages camping. You should respawn randomly outside a tiny battle zone of your choice or away from it all. You'd be able to choose which because snipers don't like spawning in the open & ground troops don't like having to sprint towards the action.

4.The damage system should be realistic. Get shot 3 times your pretty much toast. If you get hit in the leg you have to limp/crawl. In the arm & you shake like a junkie when aiming or drop your gun. In the chest you breath heavy(easy to hear) & can't sprint. After a while or if a medic heals you then itd go away thanks to adrenaline. If your lucky enough to survive 3 bullets you fall back(in a realistic animation) and lay there in a Last Stand. It takes about a minute to bleed out or you can commit suicide. You can drag wounded team mates to cover where a medic can heal them. If you get hit your healh shouldn't regenerate in 5 seconds. It should be 30 & it can only regenerate twice. Too much adrenaline=heart attack.

5.Realistic weapon range & damage. A shotgun should be limited to point blank range. A sniper rifle should be one hit kill if you hit the chest. A .50 Cal should kill you wherever it hits & there should be gore(you can turn on or off). All guns should shoot through walls. No unfair perks. A SMG should also have crappy range.

6.The senses should play an important role.
I've read soldiers that are adrenaline high hear the tiniest noises. You should have a focus button(would fit on the D-Pad and toggle) and you could hear breathing boomingly loud & you could see farther when ADS. If you had it on around large noises itd be deafening though. Vibrations of loud noises should shake the Dual Shock.

7.Voice Chat Channels. Local,Team,Public,Private(Require password). You can mute people. There can be communication towers on some maps that you can hack into & you can hear all enemy voice chat but you can easily get shot during reception. A type feature for keyboards too along with preset shout outs like "Cover me!".

8.This one is original. Thought of by me. You know how a set of human eyes can only focus one one point? I think it'd be cool if the SIXAXIS would control the eyes focal point. If you put your eyes focused on this patch of trees and used the focal button then you would hear leaves rustle and catch the tiniest movement. This feature would be able to be turned on or off since some people dont like total realism or might keep accidentally putting focus AWAY from the enemy..

9.A FPS cover system like Killzone 2.

10.Smaller maps and default modes are available along with stats but for people that just want a fun realistic game they would play this mode.

This would take forever to make but be The Best Shooter Ever. I'd buy it if it was 150 dollars.
Please post & criticize ideas.
P.S. I think I should get the Oscar medal for this long post & these great ideas. 8D
Not to mention it took me 30 minutes to think/type this up on the PS3 internet browser.
WOW! THATS ALOT OF WRITING :D
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  #7 (permalink)  
Old February 3rd, 2008, 12:47
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Re: Ideas For The Perfect FPS

you can make the best game grphically and sound wise or whatever or it can be shitty...give me an online shooter with no lag i'll be happy.....
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  #8 (permalink)  
Old February 3rd, 2008, 13:11
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Re: Ideas For The Perfect FPS

Quote:
Originally Posted by xMrFoxhoundx View Post
I want a game that feels like real war. Heres some ideas I came up with.

1.A REAL War Gametype-You know how you can free skate in skate.? Well, why can't you just click a button and get thrown into a super server. Up to 200v200. Time limit would be 1-2 hours. The team that has control of the map in the end wins. You can leave any time with no penalty. It shows your stats but doesn't record them unless you want. This puts more focus on a fun ass very realistic experience than stats. The game mode would be like Hardcore in terms of health & HUD.

2.BIG ass square mile maps(we've got 50GB Blu-Ray so fill that shit up) with vehicles & 2 tanks per side(respawn once every 2 minutes & cant get into certain areas). This would allow the huge room to be split into tiny battle zones. People couldn't whore tanks. They could get around quickly with jeeps & armored transports. Maps would be big enough that snipers could get away from the chaos. These maps should also be a variety of different terrains.

3.Spawns are stupid. This just encourages camping. You should respawn randomly outside a tiny battle zone of your choice or away from it all. You'd be able to choose which because snipers don't like spawning in the open & ground troops don't like having to sprint towards the action.

4.The damage system should be realistic. Get shot 3 times your pretty much toast. If you get hit in the leg you have to limp/crawl. In the arm & you shake like a junkie when aiming or drop your gun. In the chest you breath heavy(easy to hear) & can't sprint. After a while or if a medic heals you then itd go away thanks to adrenaline. If your lucky enough to survive 3 bullets you fall back(in a realistic animation) and lay there in a Last Stand. It takes about a minute to bleed out or you can commit suicide. You can drag wounded team mates to cover where a medic can heal them. If you get hit your healh shouldn't regenerate in 5 seconds. It should be 30 & it can only regenerate twice. Too much adrenaline=heart attack.

5.Realistic weapon range & damage. A shotgun should be limited to point blank range. A sniper rifle should be one hit kill if you hit the chest. A .50 Cal should kill you wherever it hits & there should be gore(you can turn on or off). All guns should shoot through walls. No unfair perks. A SMG should also have crappy range.

6.The senses should play an important role.
I've read soldiers that are adrenaline high hear the tiniest noises. You should have a focus button(would fit on the D-Pad and toggle) and you could hear breathing boomingly loud & you could see farther when ADS. If you had it on around large noises itd be deafening though. Vibrations of loud noises should shake the Dual Shock.

7.Voice Chat Channels. Local,Team,Public,Private(Require password). You can mute people. There can be communication towers on some maps that you can hack into & you can hear all enemy voice chat but you can easily get shot during reception. A type feature for keyboards too along with preset shout outs like "Cover me!".

8.This one is original. Thought of by me. You know how a set of human eyes can only focus one one point? I think it'd be cool if the SIXAXIS would control the eyes focal point. If you put your eyes focused on this patch of trees and used the focal button then you would hear leaves rustle and catch the tiniest movement. This feature would be able to be turned on or off since some people dont like total realism or might keep accidentally putting focus AWAY from the enemy..

9.A FPS cover system like Killzone 2.

10.Smaller maps and default modes are available along with stats but for people that just want a fun realistic game they would play this mode.

This would take forever to make but be The Best Shooter Ever. I'd buy it if it was 150 dollars.
Please post & criticize ideas.
P.S. I think I should get the Oscar medal for this long post & these great ideas. 8D
Not to mention it took me 30 minutes to think/type this up on the PS3 internet browser.
Please stop spamming on these terribly empty forums!
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  #9 (permalink)  
Old February 3rd, 2008, 13:15

xMrFoxhoundx xMrFoxhoundx is offline
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Re: Ideas For The Perfect FPS

^WTF?^

Oh, and if you guys have ideas post them.
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  #10 (permalink)  
Old February 3rd, 2008, 13:21
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Panda Panda is offline
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Re: Ideas For The Perfect FPS

Quote:
Originally Posted by xMrFoxhoundx View Post
^WTF?^

Oh, and if you guys have ideas post them.
Nice job fox!

Great ideas!
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Old February 3rd, 2008, 13:30
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PERCEP1ION PERCEP1ION is offline
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Re: Ideas For The Perfect FPS

i think
reload mistakes as if there were fat guns like lmg's the guy who used dependent on like rank (the better the rank the less mistakes made)
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  #12 (permalink)  
Old February 3rd, 2008, 13:33

xMrFoxhoundx xMrFoxhoundx is offline
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Re: Ideas For The Perfect FPS

Quote:
Originally Posted by PERCEP1ION View Post
i think
reload mistakes as if there were fat guns like lmg's the guy who used dependent on like rank (the better the rank the less mistakes made)
But I'm thinking of the perfect game as one where you can just play anytime without worrying about stats unless you want to. So instead of rank, how about it records the time logged with the weapon. Every 2.5 hours you log with that gun and your speed aiming and reloading it increases.
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Old February 3rd, 2008, 13:41
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Re: Ideas For The Perfect FPS

yea much better
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Old February 3rd, 2008, 13:57
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Re: Ideas For The Perfect FPS

sounds perfect. just 1 problem tho. how would u get that many ppl connected? the only way i see it working is with a system similar to WoW.
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Old February 3rd, 2008, 14:05

xMrFoxhoundx xMrFoxhoundx is offline
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Re: Ideas For The Perfect FPS

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Originally Posted by D-MALE- View Post
sounds perfect. just 1 problem tho. how would u get that many ppl connected? the only way i see it working is with a system similar to WoW.
Which is just a super server.
There is a game coming out on 360 with 100v100 online and PC games have had higher so it would just take one of those servers. Obviously this game would take forever to make, need a very good processor, and cost alot of money to make. But it would sell a fortune. We probably won't see stuff like this until PS4.
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