| Pre-mades, Pickups and Transfers Graphic extras |
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Re: Pick-up (Comrade-Bob)
ohh thats sick do u think u can make one for me please
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Re: Pick-up (Comrade-Bob)
Work on your animation & tweening. Its good but nothing special assuming you have Photoshop. If you don't have Photoshop then your like "OMG! IT MOVES!" But yeah, I don't like how the animation jumps. Matrix and CoD4 kind of clash. You should've added something to tie them in. I'm gonna be harsh on this one. 7.5/10.
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Vice, Rest In Peace Friend
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Re: Pick-up (Comrade-Bob)
Quote:
and he asked for a matrix like background (like the intel) and a CoD4 pic.. i guess 7.5 is fair considerin the actual sig without the animation is pretty basic but effective IMO the alternative was ' Battlefield BaD company soldier blowing up a wall and then the smoke frim the gun mergining into comrade-bob' and i couldnt find anythin lol
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Last edited by sAiiNt; January 6th, 2008 at 19:48. |
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Re: Pick-up (Comrade-Bob)
It doesn't have to be perfect it just jumps too early. The render is plain so its alot more noticable than if it was faded in and restarted every 20 seconds opposed to 2. You couldve just put a video in the background.
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Vice, Rest In Peace Friend
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