PS3 Multiplayer Online Games                   
 
Showcase Show off your cool PS3 related image in here.

Reply
 
Thread Tools Display Modes  
  #1 (permalink)  
Old February 2nd, 2008, 19:12
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Cool New sig & avatar





Please criticise

...constructively

and any tips or anything..i have a PSD but its the PSD from midway through so yeah..

__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me

Last edited by sAiiNt; February 2nd, 2008 at 19:16.
Reply With Quote
  #2 (permalink)  
Old February 2nd, 2008, 19:21
SiNAtiK45's Avatar
SiNAtiK45 SiNAtiK45 is offline
PS3 Graphics Staff
 
Join Date: Jan 2008
Location: UK
Posts: 973
SiNAtiK45 has a brilliant futureSiNAtiK45 has a brilliant future
Re: New sig & avatar

Good avatar

9.5 For Sig
Add a border maybe?
__________________

50 Cent -- Before I Self Destruct -- 9th December 2008
Taking Signature Requests

Reply With Quote
  #3 (permalink)  
Old February 2nd, 2008, 19:25
x--NiGhTmArE--x's Avatar
x--NiGhTmArE--x x--NiGhTmArE--x is offline
Multiplayer Captain
 
Join Date: Jun 2007
Location: The Vern
Posts: 1,653
x--NiGhTmArE--x has a brilliant futurex--NiGhTmArE--x has a brilliant future
Send a message via AIM to x--NiGhTmArE--x Send a message via Skype™ to x--NiGhTmArE--x
Re: New sig & avatar

probably one of the best sigs ive seen... 10/10... my only criticism would be darken the background just a little
__________________
Reply With Quote
  #4 (permalink)  
Old February 2nd, 2008, 19:27
x-ScREaMnDeMoN-x's Avatar
x-ScREaMnDeMoN-x x-ScREaMnDeMoN-x is offline
Live Event Coordinator
 
Join Date: Jun 2007
Location: White Compton
Posts: 2,253
Blog Entries: 1
x-ScREaMnDeMoN-x has a reputation beyond reputex-ScREaMnDeMoN-x has a reputation beyond repute
Re: New sig & avatar

The lighting is a tad bit weird. Border would be good too. Maybe a spiffiier text. Maybe. 9.5/10
__________________

Reply With Quote
  #5 (permalink)  
Old February 2nd, 2008, 19:30
xMrFoxhoundx's Avatar
xMrFoxhoundx xMrFoxhoundx is offline
Multiplayer Brigadier General
 
Join Date: Apr 2007
Location: North Carolina
Posts: 3,356
xMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond repute
Send a message via AIM to xMrFoxhoundx
Re: New sig & avatar

Darken the background alot, add a border, blend the render a bit, and maybe add some texture. 8.7/10=Meh

Good use of lines(they lead to render and box the text) and good text placement.
__________________
Vice, Rest In Peace Friend
Reply With Quote
  #6 (permalink)  
Old February 2nd, 2008, 19:34
Vice's Avatar
Vice Vice is offline
Multiplayer Sergeant Major
 
Join Date: Jul 2007
Location: Philadelphia, Pennsylvania
Posts: 944
Vice has a brilliant futureVice has a brilliant future
Re: New sig & avatar

I don't like how the render is brightened and the text of course could be improved. 7/10 i would score higher but i'm just not in love with it.
__________________




Reply With Quote
  #7 (permalink)  
Old February 2nd, 2008, 20:05
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Re: New sig & avatar





what about them..

2nd one is embossed, 1st one has a border normal

both darkened
__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me
Reply With Quote
  #8 (permalink)  
Old February 2nd, 2008, 20:19
Vice's Avatar
Vice Vice is offline
Multiplayer Sergeant Major
 
Join Date: Jul 2007
Location: Philadelphia, Pennsylvania
Posts: 944
Vice has a brilliant futureVice has a brilliant future
Re: New sig & avatar

not a fan of embossing the entire sig, so i'll say use the one with the border.
__________________




Reply With Quote
  #9 (permalink)  
Old February 2nd, 2008, 20:39
xMrFoxhoundx's Avatar
xMrFoxhoundx xMrFoxhoundx is offline
Multiplayer Brigadier General
 
Join Date: Apr 2007
Location: North Carolina
Posts: 3,356
xMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond repute
Send a message via AIM to xMrFoxhoundx
Re: New sig & avatar

Blend the render edges! Throw in a toned down gradient map while your at it. Then I'd give you a 9/10. I'd go with the one with the border.
__________________
Vice, Rest In Peace Friend
Reply With Quote
  #10 (permalink)  
Old February 2nd, 2008, 21:08
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Re: New sig & avatar

and how would i go about blending the render edges?

also what do you mean by toned down gradient map?

wooo n00b questions lol im rusty atm, not been on photoshop for weeks before today, bein full with work

btw i know what a gradient map is, but toned down as in..?
__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me
Reply With Quote
  #11 (permalink)  
Old February 2nd, 2008, 21:11
xMrFoxhoundx's Avatar
xMrFoxhoundx xMrFoxhoundx is offline
Multiplayer Brigadier General
 
Join Date: Apr 2007
Location: North Carolina
Posts: 3,356
xMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond repute
Send a message via AIM to xMrFoxhoundx
Re: New sig & avatar

If you could get on AIM when you have a question it'd be much easier than me typing it out. Especially since all the non graphics people would have no clue what I was saying.

And toned down means low opacity.
__________________
Vice, Rest In Peace Friend
Reply With Quote
  #12 (permalink)  
Old February 2nd, 2008, 21:17
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Re: New sig & avatar

Quote:
Originally Posted by xMrFoxhoundx View Post
Especially since all the non graphics people would have no clue what I was saying.
lol thats what makes it funny

and i thought so
__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me
Reply With Quote
  #13 (permalink)  
Old February 2nd, 2008, 21:20
xMrFoxhoundx's Avatar
xMrFoxhoundx xMrFoxhoundx is offline
Multiplayer Brigadier General
 
Join Date: Apr 2007
Location: North Carolina
Posts: 3,356
xMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond repute
Send a message via AIM to xMrFoxhoundx
Re: New sig & avatar

Ok, I would make a few duplicates of the render and put it behind the original and add motion blur + set to something that looks good to you. Then bring the render up top and get a big eraser and set softness to 0 and erase around the sig so the soft part of it fades out the sig edges if that makes sense.
__________________
Vice, Rest In Peace Friend
Reply With Quote
  #14 (permalink)  
Old February 2nd, 2008, 21:53
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Re: New sig & avatar

and set all the duplicates to lighten?
__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me
Reply With Quote
  #15 (permalink)  
Old February 2nd, 2008, 21:57
xMrFoxhoundx's Avatar
xMrFoxhoundx xMrFoxhoundx is offline
Multiplayer Brigadier General
 
Join Date: Apr 2007
Location: North Carolina
Posts: 3,356
xMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond reputexMrFoxhoundx has a reputation beyond repute
Send a message via AIM to xMrFoxhoundx
Re: New sig & avatar

Doesn't matter. What looks best to you. Just try to get the render to look like its blended in. Right now it looks like a render on a backgroun. Their both good but they look separated.
__________________
Vice, Rest In Peace Friend
Reply With Quote
  #16 (permalink)  
Old February 2nd, 2008, 22:32
sAiiNt's Avatar
sAiiNt sAiiNt is offline
Multiplayer Lieutenant Colonel
 
Join Date: Oct 2007
Location: UK
Posts: 2,168
sAiiNt has a reputation beyond reputesAiiNt has a reputation beyond repute
Re: New sig & avatar

ok

can anyone tell me some gd fonts?
__________________
Quote of the year:
Quote:
Originally Posted by balzan View Post
pack it in traxx. i bet u spam more than me
Reply With Quote
  #17 (permalink)  
Old February 3rd, 2008, 09:13
SiNAtiK45's Avatar
SiNAtiK45 SiNAtiK45 is offline
PS3 Graphics Staff
 
Join Date: Jan 2008
Location: UK
Posts: 973
SiNAtiK45 has a brilliant futureSiNAtiK45 has a brilliant future
Re: New sig & avatar

I use plain lined fonts, neuropool or sumin, I got loads of good ones, just dont know names :S

Also, I usually using matting for the edges, Duno if it does anything, I think it takes some off the edge, there is another way too, cant memba how though, ill look and reply later

And darker is much better
__________________

50 Cent -- Before I Self Destruct -- 9th December 2008
Taking Signature Requests

Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


top Go to Top All times are GMT -4. The time now is 13:06. PS3 Multiplayer

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6 © 2006, Crawlability, Inc.
vB Ad Management by =RedTyger=